[19:35] <[Slayer]> type help new_game just so you know what to
do..
[19:35] <HToM> help new game
[19:36] <HToM> or msg to BB?
[19:36] <[Slayer]> use and underscore
[19:36] <[Slayer]> msg
[19:37] <HToM> Nothing...
[19:37] <[Slayer]> try again, I didn't see anything
[19:37] <[Slayer]> ./msg it to him
[19:38] <HToM> I did
[19:38] <[Slayer]> Try again then
[19:38] <[Slayer]> Just worked a sec ago
[19:38] <HToM> hold
[19:39] <HToM> got it...
[19:39] <[Slayer]> There..
[19:39] <HToM> Damn _ was missing
[19:39] *** [Slayer] is now known as SLayer
[19:39] *** SLayer is now known as Slayer
[19:39] <Slayer> Towwy :(
[19:39] <Slayer> add player Slayer
<BattleBot> <-- BattleBot --> Player Slayer added to current
game.
[19:39] <Slayer> Add yerself
[19:40] <HToM> add player HToM
<BattleBot> <-- BattleBot --> Player HToM added to current
game.
[19:40] <Slayer> begin game
<BattleBot> <-- BattleBot --> Game starting for channel
#munchkin. Current players: Slayer HToM
<BattleBot> <-- BattleBot --> Rolling for inititive...
<BattleBot> <-- BattleBot --> Inititive results: HToM Slayer
<BattleBot> <-- BattleBot --> HToM, please declare your move.
(help move_phase for info)
[19:40] <Slayer> You're up
[19:41] <HToM> Movement need to be simplified...
[19:41] <Slayer> In what way?
[19:42] <HToM> <1406><1407><run><6>
[19:42] <Slayer> use walk first, no <>s
[19:43] <Slayer> .walk 0900 0901 run 6 for example
[19:43] <HToM> walk 1406 1407 run 6
[19:43] <HToM> ???
[19:43] <Slayer> ooh! I meant move 0900 0901 run 6
[19:43] <Slayer> :)
[19:43] <HToM> 1406 1407 run 6
[19:43] <HToM> that it?
[19:43] <Slayer> move before it
[19:44] <Slayer> ./move 0900 0901 run 6
[19:44] <Slayer> no ./
[19:44] <HToM> move 1406 1407 run 6
<BattleBot> <-- BattleBot --> Got HToM's move (run 6 to hex 1406 facing 1407), continuing...
<BattleBot> <-- BattleBot --> Slayer, please declare your move.
[19:44] <Slayer> move 0900 0901 run 6
<BattleBot> <-- BattleBot --> Got Slayer's move (run 6 to hex 0900 facing 0901), continuing...
<BattleBot> <-- BattleBot --> On to fire phase... (help fire_phase for help)
<BattleBot> <-- BattleBot --> HToM, please declare your attack.
[19:45] <HToM> hmm
[19:45] <Slayer> Get it?
[19:45] <HToM> Let me try
[19:46] <HToM> add weapon Gauss rifle
<BattleBot> <-- BattleBot --> Weapon Gauss isn't in the database
[19:46] *** Jordan_Kell (kell@ts1-port-8.acs.ucalgary.ca) has joined #munchkin
[19:47] <HToM> add Guass rifle
[19:47] <Slayer> Oh, it'd be something like ISGAUSS or CGAUSS
[19:47] * Jordan_Kell waves
[19:47] <Slayer> Everything is prefixed by the tech
[19:47] <Slayer> And only clan weapons are in it at the moment :(
[19:47] <Jordan_Kell> Slayer: What does the BattleBot do?
[19:47] <HToM> add weapon CGauss
<BattleBot> <-- BattleBot --> CGauss added to HToM's current weapons to fire
[19:47] <HToM> add weapon CLarge pulse laser
<BattleBot> <-- BattleBot --> Weapon CLarge isn't in the database
[19:47] <Slayer> Automates practically everything.. sorta buggy tho and not complete
[19:47] <Slayer> it'd be CLPL
[19:48] <HToM> ok
[19:48] <HToM> add weapon CLpl
<BattleBot> <-- BattleBot --> CLpl added to HToM's current weapons to fire
[19:48] <HToM> Ok
[19:48] <Slayer> then set target, set arc and set range
[19:48] <HToM> Slayer front Medium
[19:49] <Slayer> gotta use seperate commands
[19:49] <HToM> fire weapons
<BattleBot> <-- BattleBot --> Firing HToM's weapons:
<BattleBot> <-- BattleBot --> Firing CGauss... (bth 6 + 2 (run) + 0 (opponent's move) + 0 (terrain/misc mods) =
8)
<BattleBot> <-- BattleBot --> Rolled: 5 MISS! Continuing to next weapon...
<BattleBot> <-- BattleBot --> Firing CLpl... (bth 6 + 2 (run) + 0 (opponent's move) + 0 (terrain/misc mods) = 8)
<BattleBot> <-- BattleBot --> Rolled: 6 MISS! Continuing to next weapon...
<BattleBot> <-- BattleBot --> Done firing weapons at [Slayer], you may continue or stop firing by typing done
firing
[19:49] <Slayer> oh vell
[19:49] <HToM> hmmm
[19:50] <HToM> LPL-2 should have hit
[19:50] <Slayer> why?
[19:50] <Slayer> oh, pulse
[19:50] <Slayer> Thought i added pulse support..
[19:52] <Slayer> Ok, it's added at the moment
[19:52] <HToM> well
[19:52] <Slayer> try it again
[19:52] <Slayer> add the weaps again and fire
[19:52] <HToM> fire weapons
<BattleBot> <-- BattleBot --> No weapons selected!
[19:52] <HToM> add weapon CLpl
<BattleBot> <-- BattleBot --> CLpl added to HToM's current weapons to fire
[19:52] <HToM> add weapon CGauss
<BattleBot> <-- BattleBot --> CGauss added to HToM's current weapons to fire
[19:53] <HToM> Slayer front Medium
[19:53] <HToM> fire weapons
<BattleBot> <-- BattleBot --> Firing HToM's weapons:
<BattleBot> <-- BattleBot --> Firing CLpl... (bth 6 + 2 (run) + -2 (pulse) 0 (opponent's move) + 0
(terrain/misc mods) = 8)
<BattleBot> <-- BattleBot --> Rolled: 6 MISS! Continuing to next weapon...
<BattleBot> <-- BattleBot --> Firing CGauss... (bth 6 + 2 (run) + 0 (opponent's move) + 0 (terrain/misc mods) =
8)
<BattleBot> <-- BattleBot --> Rolled: 8 HIT! Rolling location... LA for 15 damage
<BattleBot> <-- BattleBot --> Done firing weapons at [Slayer], you may continue or stop firing by typing done
firing
[19:53] <Slayer> you have to user them in seperate commands
[19:53] <Slayer> ok, got the correct line but didn't get the correct mod
[19:53] <Slayer> user=use
[19:54] <HToM> heheh
[19:54] <Slayer> type done firing
[19:54] <HToM> OK Slayer...
[19:54] <HToM> done firing
<BattleBot> <-- BattleBot --> Slayer, please declare your attack.
[19:54] <Slayer> I fixed it now fore sure tho
[19:55] <Slayer> set target HToM
<BattleBot> <-- BattleBot --> Slayer's target set to HToM
[19:55] <Slayer> set range 10
<BattleBot> <-- BattleBot --> Slayer is now set to 10 hexes away.
[19:55] <Slayer> set arc front
<BattleBot> <-- BattleBot --> Slayer is now set to front arc.
[19:55] <Slayer> add weapon CLPL
<BattleBot> <-- BattleBot --> CLPL added to Slayer's current weapons to fire
[19:55] <Slayer> add weapon CLPL
<BattleBot> <-- BattleBot --> CLPL added to Slayer's current weapons to fire
[19:55] <Slayer> add weapon CLPL
<BattleBot> <-- BattleBot --> CLPL added to Slayer's current weapons to fire
[19:55] <Slayer> add weapon CLPL
<BattleBot> <-- BattleBot --> CLPL added to Slayer's current weapons to fire
[19:55] <Slayer> fire weapons
<BattleBot> <-- BattleBot --> Firing Slayer's weapons:
<BattleBot> <-- BattleBot --> Firing CLPL... (bth 6 + 2 (run) + -2 (pulse) 3 (opponent's move) + 0
(terrain/misc mods) = 11)
<BattleBot> <-- BattleBot --> Rolled: 6 MISS! Continuing to next weapon...
<BattleBot> <-- BattleBot --> Firing CLPL... (bth 6 + 2 (run) + -2 (pulse) 3 (opponent's move) + 0
(terrain/misc mods) = 11)
<BattleBot> <-- BattleBot --> Rolled: 11 HIT! Rolling location... LT for 10 damage
<BattleBot> <-- BattleBot --> Firing CLPL... (bth 6 + 2 (run) + -2 (pulse) 3 (opponent's move) + 0
(terrain/misc mods) = 11)
<BattleBot> <-- BattleBot --> Rolled: 8 MISS! Continuing to next weapon...
<BattleBot> <-- BattleBot --> Firing CLPL... (bth 6 + 2 (run) + -2 (pulse) 3 (opponent's move) + 0
(terrain/misc mods) = 11)
<BattleBot> <-- BattleBot --> Rolled: 9 MISS! Continuing to next weapon...
<BattleBot> <-- BattleBot --> Done firing weapons at HToM, you may continue or stop firing by typing done firing
[19:55] <Slayer> add weapon CLPL
<BattleBot> <-- BattleBot --> CLPL added to Slayer's current weapons to fire
[19:55] <Slayer> add weapon CLPL
<BattleBot> <-- BattleBot --> CLPL added to Slayer's current weapons to fire
[19:55] <Slayer> fire weapons
<BattleBot> <-- BattleBot --> Firing Slayer's weapons:
<BattleBot> <-- BattleBot --> Firing CLPL... (bth 6 + 2 (run) + -2 (pulse) 3 (opponent's move) + 0
(terrain/misc mods) = 11)
<BattleBot> <-- BattleBot --> Rolled: 5 MISS! Continuing to next weapon...
<BattleBot> <-- BattleBot --> Firing CLPL... (bth 6 + 2 (run) + -2 (pulse) 3 (opponent's move) + 0
(terrain/misc mods) = 11)
<BattleBot> <-- BattleBot --> Rolled: 4 MISS! Continuing to next weapon...
<BattleBot> <-- BattleBot --> Done firing weapons at HToM, you may continue or stop firing by typing done firing
[19:55] * Slayer acks.
[19:56] <Slayer> fire weapons
<BattleBot> <-- BattleBot --> No weapons selected!
[19:56] <Slayer> add weapon CLPL
<BattleBot> <-- BattleBot --> CLPL added to Slayer's current weapons to fire
[19:56] <Slayer> add weapon CLPL
<BattleBot> <-- BattleBot --> CLPL added to Slayer's current weapons to fire
[19:56] <HToM> I moved 6...
[19:56] *** Chas_Wolf (chas@chas.starnetusa.com) has joined #munchkin
[19:56] <HToM> only +2 to hit
[19:56] <HToM> hi Chaw
[19:56] <HToM> hi Chas
[19:56] <Slayer> fire weapons
<BattleBot> <-- BattleBot --> Firing Slayer's weapons:
<BattleBot> <-- BattleBot --> Firing CLPL... (bth 6 + 2 (run) + -2 (pulse) 3 (opponent's move) + 0
(terrain/misc mods) = 9)
<BattleBot> <-- BattleBot --> Rolled: 10 HIT! Rolling location... RL for 10 damage
<BattleBot> <-- BattleBot --> Firing CLPL... (bth 6 + 2 (run) + -2 (pulse) 3 (opponent's move) + 0
(terrain/misc mods) = 9)
<BattleBot> <-- BattleBot --> Rolled: 5 MISS! Continuing to next weapon...
<BattleBot> <-- BattleBot --> Done firing weapons at HToM, you may continue or stop firing by typing done firing
[19:56] <Slayer> Finally, there. Pulse works
[19:56] * Slayer will check that
<BattleBot> There. Pulse works
[19:57] <HToM> ok but my move mod is wrong
[19:57] * Slayer is fixing that now
[19:57] <HToM> 6 hexes = +2 not +3
[19:57] * Chas_Wolf is bailing to get a few more Z's before work
[19:57] <Slayer> add weapon CLPL
<BattleBot> <-- BattleBot --> CLPL added to Slayer's current weapons to fire
[19:57] <Chas_Wolf> l8r guys
[19:57] <Slayer> fire weapons
<BattleBot> <-- BattleBot --> Firing Slayer's weapons:
<BattleBot> <-- BattleBot --> Firing CLPL... (bth 6 + 2 (run) + -2 (pulse) 2 (opponent's move) + 0
(terrain/misc mods) = 8)
<BattleBot> <-- BattleBot --> Rolled: 3 MISS! Continuing to next weapon...
<BattleBot> <-- BattleBot --> Done firing weapons at HToM, you may continue or stop firing by typing done firing
[19:57] <Slayer> Bye Chas
[19:57] <HToM> later Chas
[19:58] <Slayer> K, that right?
[19:58] *** Chas_Wolf (chas@chas.starnetusa.com) has left #munchkin
[19:58] <HToM> looks like it
[19:58] <Slayer> done firing
<BattleBot> <-- BattleBot --> On to physical attack phase... (help phys_attack_phase for help)
<BattleBot> <-- BattleBot --> HToM, please declare your attack.
[19:59] <HToM> punch
[19:59] <Slayer> check the helps for it
[20:00] <HToM> slayer punch 6
[20:01] <Slayer> The natives are restless.. you want to use this another time after you can see how it works
better?
[20:01] <Slayer> physical attack slayer punch 6
<BattleBot> <-- BattleBot --> Sorry, it's HToM's turn
[20:01] <HToM> another time...
[20:01] *** TeamSPAM (flynnmj@205229027078.infonautics.com) has joined #munchkin
[20:01] <Slayer> like that
[20:01] *** Deadeye (levans@241.st-antonio-001.ca.dial-access.att.net) has joined #munchkin
[20:01] <Slayer> k, just finish that move
[20:02] *** Betty (Alshain@betty.surfnetinc.com) has joined #munchkin
[20:02] <Betty> [BattleBot] coming into channel #munchkin by request of Slayer.
[20:02] *** Destroyer_Deloss (Pirch@PM9-10.freeway.net) has joined #munchkin
[20:02] * Jordan_Kell is off to go fetch his maps
[20:02] *** Jordan_Kell is now known as Pyro
[20:02] <HToM> OK...
[20:03] <HToM> skip physical attack phase
<BattleBot> <-- BattleBot --> Skipping HToM's movement phase...
<BattleBot> <-- BattleBot --> Done with physical attack phase, continuing.
<BattleBot> <-- BattleBot --> Continuing to heat phase. Current heat for players:
<BattleBot> <-- BattleBot --> Slayer heat: 89
<BattleBot> <-- BattleBot --> HToM heat: 21
<BattleBot> <-- BattleBot --> Round 1 finished, continuing to next round...
<BattleBot> <-- BattleBot --> Rolling for inititive...
<BattleBot> <-- BattleBot --> Inititive results: HToM Slayer
<BattleBot> <-- BattleBot --> HToM, please declare your move.
[20:03] <Slayer> skip physical attack phase
<BattleBot> <-- BattleBot --> It's HToM's turn to fire!
[20:03] <Slayer> end game
<BattleBot> <-- BattleBot --> Current game stopped.
<BattleBot> <-- BattleBot --> You may still view the stats of current players. The ones left are: Slayer HToM
<BattleBot> <-- BattleBot --> Log saved in file: battlelog2.txt
